Introduction
Minecraft runs on something called "ticks." A tick is like a heartbeat for the game. Every tick, Minecraft updates things like water flow, plant growth, and mob movement. The game runs at 20 ticks per second. This means one tick happens every 0.05 seconds.
This Minecraft Tick Calculator helps you convert between ticks and real time. You can find out how many seconds, minutes, or hours equal a certain number of ticks. You can also do the opposite - convert real time into ticks. This tool is useful when you're building redstone machines, timing farms, or planning any project that needs exact timing in Minecraft. If you're setting up a server, you might also want to check our Minecraft Server RAM Calculator to ensure optimal performance.
How to use our Minecraft Tick Calculator
Enter time values or tick amounts to convert between Minecraft ticks and real-world time. The calculator will show you the converted values based on your server's speed.
Ticks Per Second (TPS): Move the slider to set your server's speed. Normal servers run at 20 TPS. Lower numbers mean your server is lagging.
Years: Type the number of real-world years you want to convert to ticks.
Days: Type the number of real-world days you want to convert to ticks.
Hours: Type the number of hours you want to convert to ticks.
Minutes: Type the number of minutes you want to convert to ticks.
Seconds: Type the number of seconds you want to convert to ticks.
Ticks: Type the number of game ticks you want to convert to real time.
Batch Input: Type multiple values on separate lines to convert many items at once.
Desired Delay: Type how many seconds of delay you need for your redstone circuit.
Timer Duration: Type how long you want your hopper timer to run in seconds.
Game Ticks: Type a tick value between 0 and 24000 to see what time it is in Minecraft. For managing items in bulk, you might find our Minecraft Stack Calculator helpful.
Understanding Minecraft Ticks
Minecraft runs on a system called "ticks" that controls everything in the game. A tick is like a heartbeat for Minecraft - it's the smallest unit of time the game uses to update things. In a normal game, Minecraft runs at 20 ticks per second (TPS). This means every second, the game updates 20 times.
What Do Ticks Control?
Ticks control almost everything that happens in Minecraft. When crops grow, when water flows, when redstone signals travel, and when mobs move - all of these happen based on ticks. For example, a piece of redstone dust takes 2 ticks (0.1 seconds) to send a signal. A furnace takes 200 ticks (10 seconds) to cook one item. Items you drop on the ground disappear after 6,000 ticks (5 minutes).
Day and Night Cycles
The Minecraft day and night cycle also runs on ticks. A full day and night in Minecraft takes 24,000 ticks, which equals 20 minutes in real time. The daytime lasts 12,000 ticks (10 minutes), and nighttime also lasts 12,000 ticks. This is much faster than a real day, which is why time seems to pass quickly in the game.
Server Performance and TPS
When a Minecraft server has too much to process, it might run slower than 20 TPS. This is called "lag." If a server runs at 10 TPS instead of 20, everything in the