Introduction
This Algebra 2 calculator solves the math you see in a high school Algebra 2 class. Type in your problem, and it shows the answer plus the steps to get there.
You can use it to:
- Solve equations: linear, quadratic, cubic, and quartic
- Graph functions and see zeros, holes, and asymptotes
- Solve systems of 2 or 3 equations
- Divide and factor polynomials
- Work with complex numbers
- Add, multiply, and invert matrices, and find determinants
- Solve logs, exponents, compound interest, and half-life
- Name conic sections like circles, ellipses, and hyperbolas
- Find terms and sums of sequences, plus binomial expansions
- Solve polynomial and rational inequalities
- Find mean, median, standard deviation, z-scores, and probability
Pick a tab, fill in the boxes, and press Calculate. The keypad helps you type symbols like ^ and √. If you get stuck, click Example to load a sample problem. Click Reset to start over.
How to use our Algebra 2 Calculator
Start on the tab that matches your problem, type your numbers or equation, and press Calculate. You get the answer and the steps, so you can check your work on equations, graphs, systems, polynomials, complex numbers, matrices, logs, conics, sequences, inequalities, and stats.
Equations tab
Equation type: Choose linear, quadratic, or polynomial so the right boxes show up.
Coefficients (a₄, a₃, a₂, a₁, a₀): Type the number in front of each power of x. Use 0 if a term is missing.
Solve method: Pick factoring, the quadratic formula, or completing the square to see those steps.
Graphing tab
f(x): Type your first function, like (x^2 - 1)/(x - 2).
g(x): Type a second function if you want to compare two graphs.
X min and X max: Set the left and right edge of the graph window.
Evaluate at x: Type one x value to get the y value at that point.
a, h, and k sliders: Slide these to stretch, shift left or right, and shift up or down.
Systems tab
System size: Choose 2 equations with 2 variables or 3 with 3.
Coefficients and constants: Type the number for each variable in each row, then the number after the equals sign.
Method: Pick substitution, elimination, or matrix to see that way worked out.
Polynomials tab
Polynomial P(x): Type the full polynomial, like 2x^4 - 3x^3 - 15x^2 + 32x - 12.
Divisor Q(x): Type what you are dividing by for long division.
Value c: Type one number to test a root with synthetic division.
Complex numbers tab
First number (real and imaginary): Type the a part and the b part of a + bi.
Second number (real and imaginary): Type the a and b parts of the second complex number.
Power: Type a whole number to raise the first number to that power.
Angle units: Choose degrees or radians for the polar form answer.
Matrices tab
Operation: Pick add, multiply, inverse, determinant, or solve.
Rows and columns: Set the size of matrix A and matrix B to build the grids.
Matrix entries: Type a number in each box of the grids.
Exponentials and logs tab
Log base and argument: Type the base and the number inside the log, like base 3 and 81.
Exponential target: Type the value you want the exponential to equal.
Principal, rate, compounds per year, and time: Type your starting money, the yearly percent, how many times it compounds, and how long.
Starting amount, half-life, and elapsed time: Type how much you start with, the half-life, and how much time has passed. Pick the time units.
Conics tab
A, C, D, E, and F: Type the coefficients from Ax² + Cy² + Dx + Ey + F = 0 to name the conic and find its center, vertices, and foci.
Sequences tab
Sequence type: Choose arithmetic or geometric.
First term a₁: Type the starting term.
Common difference d: Type what you add each time in an arithmetic sequence.
Common ratio r: Type what you multiply by each time in a geometric sequence.
Term number n: Type which term you want to find.
How many terms: Type how many terms to list and add up.
Binomial a, b, and n: Type the two terms and the power for (a + b)ⁿ expansion.
Inequalities tab
Numerator: Type the top expression, like x^3 - 4x.
Denominator: Type the bottom expression, or 1 if there is none.
Sign: Choose <, >, ≤, or ≥.
Compare to k: Type the number on the other side, often 0.
Statistics tab
n and r: Type the total items and how many you choose for permutations and combinations.
Binomial n, k, and p: Type the number of trials, the number of successes, and the chance of success.
Data set: Type your numbers with commas between them to get mean, median, and standard deviation.
x, mean, and standard deviation: Type these three to get a z-score.
Extra buttons
Keypad: Tap the symbol buttons to add things like ^2, x, or parentheses to the box you last clicked.
Example: Loads a sample problem for the tab you are on.
Reset: Clears everything back to the starting values.
High contrast: Turn this on for darker, easier-to-read colors.
What Is Algebra 2?
Algebra 2 is the math class you take after Algebra 1 and Geometry. It builds on solving for x and adds new kinds of numbers, functions, and graphs. Most of the topics show up again in Precalculus, Calculus, and on tests like the SAT and ACT.
Main Algebra 2 Topics
- Equations: Linear, quadratic, cubic, and higher degree equations. You can solve them by factoring, using the quadratic formula, or completing the square. Answers may be real or imaginary.
- Functions and graphs: Every function has a domain (allowed x values) and a range (possible y values). Changing a, h, and k in a rule like a·f(x − h) + k stretches, flips, or slides the graph.
- Systems of equations: Two or three equations that share the same answers. You can solve them by substitution, elimination, or with matrices.
- Polynomials: Expressions like 2x⁴ − 3x³ + 5. You can divide them, find their roots (zeros), and factor them.
- Complex numbers: Numbers with a real part and an imaginary part, written a + bi, where i² = −1. They let you solve equations that have no real answer.
- Matrices: Boxes of numbers in rows and columns. You can add, multiply, find a determinant or inverse, and use them to solve systems fast.
- Exponents and logarithms: Exponential growth doubles or shrinks things quickly. A logarithm undoes an exponent, so it answers "what power do I need?" These model interest, population, and half-life.
- Conic sections: Circles, ellipses, parabolas, and hyperbolas. Each comes from a second degree equation in x and y.
- Sequences and series: Arithmetic lists add the same number each time. Geometric lists multiply by the same number. A series is the sum of the terms.
- Inequalities: Instead of one answer, you get a range of answers, often written as an interval like [−2, 3).
- Statistics and probability: Mean, median, standard deviation, permutations, combinations, binomial probability, and z-scores.
Tips That Help
- Always set the equation equal to zero before you factor.
- A quadratic's discriminant (b² − 4ac) tells you the answer type: positive means two real roots, zero means one, negative means two complex roots.
- You cannot divide by zero, so check the denominator when finding domain.
- When you multiply or divide an inequality by a negative number, flip the sign.
- Check your answer by plugging it back into the original problem.