Introduction
This arccos calculator finds the angle when you know the cosine value. Arccos is also called inverse cosine, and it is written as arccos(x) or cos-1(x). Type a number from −1 to 1, and you get the angle back.
The answer comes in three units: degrees, radians, and gradians. When the answer is a neat multiple of π, the calculator shows the exact form too, like π/3. You can also enter fractions such as 1/2 or -3/4.
Below the answer, you will see a step-by-step solution, a graph of y = arccos(x), and a table of common arccos values. Use them to check your work in trigonometry, geometry, or physics class.
How to use our Arccos Calculator
Type a cosine value between −1 and 1. The arccos calculator shows the angle in degrees, radians, and gradians, plus step-by-step math, a graph, and a table of common values.
Cosine value x: Type a number from −1 to 1 in the box. You can use a decimal like 0.5 or a fraction like 1/2 or -3/4. The answer updates as you type.
Calculate button: Click it to work out arccos(x) and show the steps. You can also just press Enter.
Reset button: Click it to clear your value and start again with the sample value 0.5.
Radian precision: Pick 4, 6, or 10 decimals to set how exact the radian answer is shown.
Y-axis unit: Pick degrees, radians, or gradians to change the unit on the arccos graph.
What Is Arccos (Inverse Cosine)?
Arccos is the inverse of cosine. Cosine takes an angle and gives you a number. Arccos does the opposite: you give it a number, and it gives you back the angle. It is also written as cos-1(x).
Example: cos(60°) = 0.5, so arccos(0.5) = 60°.
The Rule for Inputs
You can only put in numbers from −1 to 1. That is the domain of arccos. Cosine never gives an answer outside that range, so arccos has no answer for numbers like 2 or −5.
The Range of Answers
Arccos always gives an angle between 0° and 180° (0 to π radians). This is called the principal value. A cosine value can match many angles, so math picks just one answer to keep things clear.
Where Arccos Comes From
In a right triangle, cosine is the adjacent side divided by the hypotenuse. If you know those two sides, arccos finds the missing angle:
angle = arccos(adjacent ÷ hypotenuse)
Degrees, Radians, and Gradians
- Degrees (°): a full circle is 360°. Most common in school.
- Radians (rad): a full circle is 2π. Used in higher math and physics.
- Gradians (grad): a full circle is 400. Used in surveying.
To change degrees to radians, multiply by π/180. To change degrees to gradians, multiply by 10/9.
Values Worth Remembering
- arccos(1) = 0° = 0 rad
- arccos(√3/2) = 30° = π/6 rad
- arccos(√2/2) = 45° = π/4 rad
- arccos(0.5) = 60° = π/3 rad
- arccos(0) = 90° = π/2 rad
- arccos(−0.5) = 120° = 2π/3 rad
- arccos(−1) = 180° = π rad
Where People Use It
Arccos helps find angles in triangles, ramps, and roof slopes. It is used in engineering, navigation, computer graphics, and robotics. It also shows up in the Law of Cosines, where you know all three sides of a triangle and need an angle.
Quick Tips
- As x gets bigger, the angle gets smaller. Arccos is a decreasing function.
- Negative inputs always give angles over 90°.
- arccos(x) + arcsin(x) = 90° for any valid x.
- Fractions like 1/2 or −3/4 work fine as inputs.