Gaming calculators

Schedule 1 Mix Calculator

Updated Jul 15, 2026 By Jehan Wadia
Rate Formulas

Step 1 — Choose Base Product

The base product sets the anchor sell value for all effect multipliers.

Step 2 — Build Your Mix

Add Ingredient

Current Mix (in order)

Suggested Next Ingredients


Current Mix Effects 0 / 8

Demand Panel

Addiction Level — (0%)
0%
Customer Satisfaction / Demand — (0/100)
0

Economics

Itemized Cost Breakdown
Estimated Sell Price
$0
Markup
0%
Total Cost
$0
= Break-even
$0
Profit Margin: 0%
Step-by-Step Solution
Price Contribution by Component

Warnings

Seed settings notice: Sell price estimates may vary based on your in-game Seeded Mixing setting. You can find this option under Settings → Seeded Mixing. Values here are estimates for planning.

Introduction

This Schedule 1 Mix Calculator helps you plan the best drug mixes in the game Schedule 1. Pick a base product, add ingredients, and see how each one changes your effects, sell price, and profit. The tool shows you every step of the math so you know exactly where your money comes from.

You can mix up to 8 effects on a single product. Each ingredient you add may swap out old effects or bring in new ones. The order you add them matters, so you can drag steps up or down to test different combos. The calculator also suggests the next best ingredient based on which one earns you the most profit.

Use this tool to find high-profit recipes, cut waste, and sell smarter. Whether you are working with OG Kush, Meth, Cocaine, or any other base, this calculator does the hard work for you. If you play other games and need similar planning tools, check out our KD Calculator for tracking your kill-death ratio or our Roblox Tax Calculator for figuring out marketplace fees.

How to Use Our Schedule 1 Mix Calculator

Pick a base product and add ingredients to see your mix's effects, sell price, total cost, and profit. The calculator shows you everything you need to plan the best mix in Schedule 1.

Choose a Base Product: Click one of the six base products like OG Kush, Meth, or Cocaine. This sets your starting sell value and any default effect. You must pick a base before you can add ingredients.

Add Ingredients: Click any ingredient button in the palette to add it to your mix. Each ingredient costs money and changes your effects. You can add several ingredients in a row to build your chain. The order you add them matters because each ingredient's rules apply to the effects already active.

Reorder or Remove Ingredients: Use the arrow buttons next to each ingredient in your chain to move it up or down. Click the red Remove button to take an ingredient out of the mix.

Filter and Sort Ingredients: Use the dropdown menus to filter ingredients by the effect they add or the effect they replace. You can also sort by name, cost, or profit impact. Check "Hide blocked ingredients" to remove any ingredient that can't change your mix.

Preview an Ingredient: Hover over or focus on any ingredient button to see exactly what it will do before you add it. The preview shows which effects get replaced, which get added, and how your profit changes.

Use Suggestions: The calculator shows the top three ingredients ranked by profit. Click any suggestion to add it to your mix right away.

View Your Results: After you build your mix, check the Effects panel, Demand panel, and Economics section below. You will see your sell price, total cost, profit, markup, and a step-by-step breakdown of the math. A bar chart also shows how much value each effect adds to your final price. If you want to understand markup and margin concepts in more detail, our dedicated finance calculators can help.

Reset: Click the Reset button to clear your mix and start over with the default settings.

What Is Schedule 1 Mixing?

Schedule 1 is a game where you run your own drug empire. You pick a base product like OG Kush, Meth, or Cocaine, then mix in ingredients to add effects. Each effect changes how much your product sells for. The goal is to find the best mix that makes you the most money.

Every base product starts with a set value. When you add an ingredient like Cuke, Banana, or Gasoline, it can do two things. It can add a brand-new effect to your mix, or it can replace an effect you already have with a different one. Each effect has its own price multiplier. Some effects raise your sell price a lot, and some don't help at all. You can stack up to 8 effects on a single product. If you want to understand how percentages and multipliers work in general, our math tools can help you build that foundation.

Order matters. The order you add ingredients in changes which effects get replaced. The same three ingredients mixed in a different order can give you a completely different result. This is why planning your mix step by step is so important.

Every ingredient also has a cost. A good mix isn't just about a high sell price — it's about profit. Profit is what you earn after you subtract the cost of your base product and all your ingredients from the final sell price. A cheap mix with decent effects can beat an expensive mix with great effects. This is the same idea behind a break-even analysis — you need to know where your costs end and your earnings begin. You can also use our ROI Calculator to apply the same profit-thinking to real-world investments.

Some effects also raise your product's addiction level, which makes customers come back more often. Higher addiction means more repeat sales over time.

This calculator does all the math for you. Pick your base, add ingredients in order, and instantly see your effects, sell price, costs, and profit. Use it to plan the perfect mix before you spend your in-game money. Looking for more gaming tools? Try our DPS Calculator for optimizing damage output, our Roblox DevEx Calculator for converting Robux to real currency, or our Minecraft Stack Calculator for managing inventory in Minecraft.


Formulas used

Sum of Effect Multipliers
\sum m = m_1 + m_2 + \cdots + m_n
Estimated Sell Price
\text{Sell} = P_{\text{base}} \times \left(1 + \sum m\right)
Total Production Cost
\text{Cost} = C_{\text{base}} + \sum_{i=1}^{n} C_{\text{ingredient}_i}
Profit (Net Revenue)
\text{Profit} = \text{Sell} - \text{Cost}
Markup Percentage
\text{Markup} = \frac{\text{Profit}}{\text{Cost}} \times 100\%
Profit Margin
\text{Margin} = \frac{\text{Profit}}{\text{Sell}} \times 100\%
Customer Demand Score
\text{Demand} = \min\!\left(100,\; \max\!\left(0,\; \left\lfloor \sum m \times 18 + n_{\text{effects}} \times 4 \right\rceil\right)\right)

Frequently asked questions

What base product gives the most profit in Schedule 1?

It depends on your mix. Cocaine has the highest base sell price at $150, but it also costs $80 to make. OG Kush and other marijuana bases only cost $12 and sell for $35. A well-built marijuana mix can sometimes beat a cocaine mix in pure profit because the cost is so much lower. Use the calculator to test both and compare.

Why does ingredient order matter in Schedule 1 mixing?

Each ingredient checks what effects are already on your product. It can only replace effects that are currently active. If you add ingredients in a different order, different effects will be active at each step, so different replacements happen. The same three ingredients can give you totally different final effects depending on the order you add them.

What happens when I hit the 8-effect cap?

A product can hold a max of 8 effects. Once you hit 8, new ingredients can still replace existing effects through their rules, but they cannot add their default effect. If an ingredient has no replacements to make and can only add its default effect, it will be blocked and grayed out in the palette.

What does the blocked label mean on an ingredient?

A blocked ingredient cannot change your mix at all right now. This happens when you already have 8 effects and the ingredient has no replacement rules that match your active effects. Adding it would waste money, so the calculator prevents you from picking it.

How is the sell price calculated?

The sell price equals your base product value times 1 plus the sum of all your effect multipliers. For example, if your base is $35 and your effects add up to a total multiplier of 2.00, your sell price is $35 × (1 + 2.00) = $105.

What is the difference between markup and profit margin?

Markup is your profit divided by your total cost, shown as a percentage. Profit margin is your profit divided by the sell price, shown as a percentage. Markup tells you how much you earned on top of what you spent. Margin tells you what share of the sell price is profit.

How does addiction level affect my sales?

Higher addiction makes customers come back more often. Each effect adds a set amount to the addiction score. Some effects like Tropic Thunder and Spicy add a lot, while others like Calming or Balding add nothing. More repeat customers means more sales over time.

What does the demand score mean?

The demand score estimates how much customers want your product. It is based on how many effects you have and how high your total multiplier is. A higher score means more interest from buyers in the game.

Which effects give the highest sell price boost?

The top effects by multiplier are Shrinking (×0.60), Zombifying (×0.58), Cyclopean (×0.56), Anti-Gravity (×0.54), and Long Faced (×0.52). Stacking these will raise your sell price the most.

Which effects are worth nothing for sell price?

Several effects have a multiplier of ×0.00, meaning they add nothing to your sell price. These include Disorienting, Explosive, Laxative, Paranoia, Schizophrenia, Seizure-Inducing, Smelly, and Toxic. Avoid ending up with these in your final mix.

Can I add the same ingredient more than once?

Yes. The calculator lets you add the same ingredient multiple times. However, the second time it may have little or no impact if its rules no longer match your active effects or its default effect is already present.

What do the suggested ingredients show?

The suggestions show the top 3 ingredients that would give you the biggest profit increase if you added them next. They factor in both the sell price boost and the ingredient cost so you pick the smartest next step.

How do I find a specific effect I want?

Use the Filter: adds / triggers effect dropdown above the ingredient palette. Pick the effect you want, and the palette will only show ingredients that can add or trigger that effect through their rules or default.

How do I replace a bad effect on my product?

Use the Filter: replaces active effect dropdown. Select the effect you want to get rid of, and the palette will show only ingredients that have a rule to replace it with something else.

Are these sell prices exact to the game?

These are estimates. Your actual in-game sell price may vary based on your Seeded Mixing setting and other game factors. Use the calculator for planning, but expect small differences in-game.

What is the preview panel for?

When you hover over or focus on an ingredient, the preview panel shows you exactly what will happen before you add it. You can see which effects get replaced, which get added, and how your sell price and profit will change. This lets you plan without guessing.