Introduction
This free ballistic calculator builds a full range card for any rifle load. Enter your bullet, muzzle velocity, zero range, and weather conditions, and the tool solves for bullet drop, wind drift, remaining velocity, and energy at every distance you choose. Results are shown in MOA, MIL, and linear units so you can dial your scope or hold with confidence.
The calculator uses point-mass trajectory integration with standard G1 and G7 drag models. It accounts for air density, altitude, humidity, temperature, shot angle, and barrel twist. Advanced options let you add spin drift and Coriolis corrections for extreme long-range shooting. A built-in stability estimator checks whether your barrel twist rate is right for your bullet using the Miller formula.
Pick a factory load from the built-in library or type in your own handload data. Switch between imperial and metric units at any time. The tool generates a drop chart, a trajectory graph, and a scope click calculator — everything you need to shoot accurately at distance.
How to Use Our Ballistic Calculator
Enter your bullet, firearm, and weather details below to get a full range card, trajectory chart, bullet drop, wind drift, and scope adjustments for any distance.
Unit System: Pick Imperial (yards, inches, fps), Metric (meters, cm, m/s), or Mixed (yards for range, inches for drop, fps for velocity). This sets how all numbers are shown. If you need to convert temperature values between systems, our Celsius to Fahrenheit calculator or Fahrenheit to Celsius calculator can help.
Output Columns: Check the boxes for how you want drop and drift shown in your range card. Choose Linear (inches or cm), MOA, MIL, or any mix of the three.
Load Type: Pick Factory Load to choose from a built-in list of common bullets. Pick Handload if you want to type in your own bullet data.
Caliber: If using a factory load, select your caliber first. The tool will then fill in bullet style, weight, and muzzle velocity options for you.
Bullet Style: Choose the bullet design that matches your ammo, such as Boat Tail, ELD-M, or OTM.
Bullet Weight: Select the grain weight of your bullet.
Muzzle Velocity: Choose or enter the speed of the bullet as it leaves the barrel. If you need to work with speed, distance, and time relationships separately, try our speed distance time calculator.
Ballistic Coefficient (BC): If using a handload, enter your bullet's BC value. This number tells the calculator how well your bullet cuts through the air.
Drag Model: Pick G1 for flat-base or traditional bullets. Pick G7 for boat-tail or long-range bullets. G7 is more accurate at longer distances for sleek bullets.
Sight Height: Enter the distance from the center of your bore to the center of your scope. Most rifle setups are about 1.5 inches.
Zero Range: Enter the distance at which your rifle is zeroed. This is the range where your point of aim and point of impact are the same.
Barrel Twist: Enter your barrel's twist rate in the format 1:X (for example, 1:10). This is used to figure out spin drift and bullet stability.
Cant Angle: Enter how many degrees your rifle is tilted to the side. Set this to 0 if you hold your rifle level. For general angle computations, see our angle calculator.
Temperature: Enter the current air temperature. Hotter air is thinner, so bullets fly farther. Colder air is denser and slows bullets down more.
Altitude: Enter your elevation above sea level. Higher altitude means thinner air and less drag on the bullet. Our density altitude calculator can help you understand how altitude and temperature combine to affect air density.
Humidity: Enter the relative humidity as a percent from 0 to 100. Humid air is slightly thinner than dry air. You can use our relative humidity calculator to determine your current humidity if you have other weather readings.
Wind Speed: Enter how fast the wind is blowing. This is used to calculate how far the wind pushes your bullet off course. Our crosswind calculator can also help you break wind into headwind and crosswind components.
Wind Direction: Pick the clock position the wind is blowing from. For example, 9 o'clock means the wind comes from your left. 3 o'clock means it comes from your right.
Inclination / Shot Angle: Enter your uphill or downhill angle in degrees. Use a positive number for uphill and a negative number for downhill. Leave at 0 for flat ground.
Start Range: Set the first distance you want shown on your range card. Most people start at 0.
Maximum Range: Set the farthest distance you want the range card to calculate out to.
Range Step: Set the distance between each row on the range card. For example, 50 means the card shows data every 50 yards or meters.
Spin Drift (Advanced): Turn this on to include the small sideways drift caused by the bullet's spin. This matters most at long range.
Coriolis / Eötvös (Advanced): Turn this on to include the effect of the Earth's rotation on your bullet. Enter your latitude and firing direction when enabled. This only matters at very long range.
Atmospheric Model (Advanced): Choose User-Defined to use the temperature and altitude you entered. Choose ICAO Standard to use the international standard atmosphere based on altitude alone.
Bullet Length (Stability Estimator): Enter the total length of your bullet. The calculator uses this along with your other inputs to estimate the bullet's gyroscopic stability factor.
Scope Adjustment Calculator: After you calculate, pick a target range from the dropdown. Enter your scope's click values for MOA and MIL. The tool then shows exactly how many clicks of elevation and windage to dial.
Once all your data is entered, press the Calculate Range Card button. The calculator will display a solution summary, step-by-step math, a full range card table, a trajectory chart, and scope dial-up values. Press Reset / Clear All to return every field to its default setting.
What Is a Ballistic Calculator?
A ballistic calculator helps shooters figure out where a bullet will hit at different distances. When a bullet leaves a gun, it does not fly in a straight line. Gravity pulls it down, air slows it down, and wind pushes it sideways. This tool does the math for all of those forces so you know exactly how to aim. The physics behind a bullet's flight path shares many principles with general projectile motion, though ballistic calculations add aerodynamic drag and atmospheric effects that simple projectile equations do not cover.
How Bullet Drop Works
The moment a bullet exits the barrel, gravity starts pulling it toward the ground — the same constant acceleration that governs all falling objects. You can explore this principle in isolation with our free fall calculator. The farther the target, the more the bullet drops. To hit a distant target, you must aim slightly above it. The exact amount depends on the bullet's speed, weight, shape, and the drag model used — either G1 or G7. G1 works well for flat-base bullets. G7 is better for modern boat-tail bullets used in long-range shooting.
Why Wind and Weather Matter
Wind pushes a bullet off course. A 10 mph crosswind can move a bullet several inches at just a few hundred yards. Temperature, altitude, and humidity also change how thick the air is. Thinner air at high altitude or on hot days means less drag, so the bullet drops less. Thick, cold air at sea level creates more drag and more drop. Pilots and long-range shooters both pay close attention to density altitude because it directly determines how much resistance the atmosphere puts on a projectile. Weather conditions such as the dew point and wind chill can also help you gauge current atmospheric conditions before heading to the range.
What Is a Ballistic Coefficient?
A ballistic coefficient (BC) is a number that tells you how well a bullet cuts through air. A higher BC means the bullet keeps its speed longer and drops less over distance. Long, sleek bullets have high BCs. Short, blunt bullets have low BCs. You can find the BC for your bullet on the manufacturer's box or website. Because BC governs how quickly a bullet decelerates, it directly affects the kinetic energy and momentum the bullet retains at any given range.
Zeroing and Scope Adjustments
When you zero a rifle, you set it so the bullet hits exactly where you aim at one specific distance — usually 100 yards. At any other distance, you need to adjust. This calculator gives you those adjustments in MOA (minutes of angle) or MIL (milliradians), which match the clicks on most rifle scopes. It also tells you the exact number of clicks to dial for any range in your table.
Bullet Stability
A bullet must spin fast enough to stay stable in flight. The spin comes from the rifling grooves inside the barrel. If the twist rate is too slow for a long, heavy bullet, it will wobble and lose accuracy. The stability factor (Sg) in this calculator tells you if your barrel twist is a good match for your bullet. A value between 1.4 and 2.0 is ideal. The underlying physics of rotational stability also connects to concepts like torque and moment of inertia, which describe how objects resist changes in their spinning motion.