Introduction
This Pokémon stat calculator lets you find the exact stats of any Pokémon at any level. Just pick a Pokémon, set its level, choose a nature, and enter its IVs and EVs. The tool calculates your final stats and shows a visual chart plus a full step-by-step breakdown of each formula used.
It works for every generation of Pokémon games. Gen 1 and Gen 2 use the older DV and Stat Exp system, while Gen 3 and later use the modern IV and EV system. You can switch between generations with one click, and the calculator updates all inputs and formulas to match.
If you leave an IV field blank or set the nature to "Any," the calculator shows you the full range of possible stats. You can also narrow results by choosing a characteristic or Hidden Power type. It gives fast, accurate answers for competitive team building or simple curiosity about your Pokémon's stats.
How to Use Our Pokémon Stat Calculator
Enter your Pokémon's details below to calculate its final stats at any level. The calculator will show each stat's value, a visual chart, and a full step-by-step breakdown of the math.
Pokémon Selection: Type a Pokémon's name into the search box. A list of matches will appear. Click the one you want or use the arrow keys and press Enter to pick it.
Generation: Choose the game generation your Pokémon is from. Gen 1 (Red/Blue/Yellow) and Gen 2 (Gold/Silver/Crystal) use older formulas with DVs (0–15) and Stat Exp. Gen 3 and newer games use IVs (0–31) and EVs.
Level: Enter a level from 1 to 100. You can also click the Lv. 50 or Lv. 100 buttons for quick entry.
Nature: Pick your Pokémon's nature from the dropdown. Most natures raise one stat and lower another, and some change nothing.2 The raised stat is multiplied by 110% and the lowered one by 90%.8 Leave it on "Any (range)" to see the full range across all natures. This option only appears for Gen 3 and newer.
Characteristic: If you know your Pokémon's characteristic, select it here. It narrows down the possible IV values for one stat.6 Leave it blank if you don't know it.
Hidden Power Type: If you want a specific Hidden Power type, choose it here. A Pokémon's IVs decide its Hidden Power type.3 Picking a type limits which IV values are possible, based on each type's odd and even rules. This applies to Gen 3 through Gen 7 only.
IVs (Individual Values): Enter each stat's IV in the grid. IVs range from 0 to 31 in Gen 3+ or 0 to 15 in Gen 1–2. Leave a field blank to see a range of possible results for that stat. Click "Max IVs" to set all IVs to their highest value.
EVs (Effort Values): Enter each stat's EV in the grid. In Gen 3, each stat can hold up to 255 EVs, with a total cap of 510.7 Gen 4 uses the same limits, and Gen 6 and later games cap each stat at 252. EVs past 252 add nothing, since 252 / 4 is already 63. In Gen 1–2, each stat uses Stat Exp from 0 to 65,535 with no total cap. Click "Clear EVs" to set all EVs to zero.
Calculate: Press the Calculate button to see your results. The tool displays each stat's final value, a bar chart comparing all stats, and a step-by-step solution showing the exact formula used.
Understanding Pokémon Stats
Every Pokémon has six main stats: HP, Attack, Defense, Special Attack, Special Defense, and Speed. These numbers control how a Pokémon performs in battle.3 HP is how much damage it can take before fainting.3 Attack and Special Attack decide how hard it hits.1 Defense and Special Defense decide how well it takes hits.1 Speed decides which Pokémon moves first.1
What Determines a Pokémon's Stats?
A Pokémon's final stats come from four things working together:
- Base Stats – Fixed numbers built into each species.3 A Charizard will always have higher Special Attack than a Magikarp because its base stat is higher.5
- IVs (Individual Values) – Hidden numbers that each Pokémon is born with, one for each stat. Think of them like genes. Higher IVs mean higher stats.3 In Gen 3 and later they run from 0 to 31. In Gen 1 and Gen 2, these are called DVs and range from 0 to 15. Our Pokémon IV Calculator can work backward from a stat value to find the possible IV range.
- EVs (Effort Values) – Points a Pokémon earns by battling or training.3 In Gen 3, each stat can hold up to 255 EVs, and the total across all stats caps at 510.7 Gen 6 and later games cap each stat at 252. Every 4 EVs add 1 extra point to a stat at Level 100. In Gen 1 and Gen 2, this system is called Stat Experience and works differently.
- Nature – Starting in Gen 3, each Pokémon has a nature. Most natures raise one stat and lower another, and some are neutral and change nothing.2 The raised stat is multiplied by 110% and the lowered one by 90%.8 Picking the right nature matters a lot in competitive play.
How the Stat Formula Works
The games use a math formula to turn base stats, IVs, EVs, level, and nature into a final number. The formula changed between generations. Gen 1 uses an older formula with only five stats, because Special Attack and Special Defense are one "Special" stat there.4 Gen 2 splits Special into two stats but keeps the older formula. Gen 3 and later use a newer formula with all six stats and nature multipliers.
Why Stats Matter
Understanding stats helps you build stronger teams. Competitive players pick specific natures, max out IVs through breeding, and spread EVs carefully to make their Pokémon as effective as possible. Even a small stat difference can decide who wins a close battle.